From here, they should run to their right to activate Shinespark, store the energy by flicking the left analog stick down and then jump onto the ledge where they found the third Energy Tank. Once the blocks are gone, they should then shoot through the ones in the floor to reach the tank.īy destroying a missile block and then running up the hill in the area beneath the fourteenth Missile Tank, players will be able to gain access to a hidden chamber off to the left. To reach the thirteenth Missile Tank, players will need to use the Speed Booster to break through the blocks in the corridor above it. Upon passing through some flames and reaching the far end, they’ll find the twelfth Missile Tank on a ledge. With the Varia Suit equipped, players should grab onto the blue panel on the ceiling and then jump off when they’re above the Missile Tank to collect it.Īfter finding the Varia Suit, players will be able to climb across a blue panel on the ceiling of a long lava-filled room. They’ll still take damage in the lava, but, providing they’re quick, should have no issues surviving it. Players will be able to find Missile Tank number ten after receiving the Varia Suit. Once players have unlocked the Morph Ball, they’ll be able to use it to reach the ninth Missile Tank in an underwater area. They should climb the blue wall to the left of it and then shoot through the destructible blocks on their right. Players will need the Spider Magnet to get the eighth Missile Tank. Players can get their hands on the seventh Missile Tank by performing a slide in the location shown above. The sixth Missile Tank is in plain sight, though, initially, players will only be able to reach it by passing through the power beam door to the right. The fourth Missile Tank can be reached by blowing up the red block shown on the map above with a missile.Īfter acquiring the Spider Magnet, players will be able to pick up the fifth Missile Tank by passing through a pool of water near an Energy Recharge Station. To get their hands on the third Missile Tank, players will need to destroy the fake blocks in the wall of the room in the above image The second Missile Tank is next to a motion sensor door near the very start of the game. Players will be able to reach the first Missile Tank after they destroy the red organic material in the top left corner of the chamber beneath it. Once it does, they’ll be able to Flash Shift through it and then activate Shinespark to destroy the blocks on the ceiling and grab the tank. The moment it activates, they should flick the left analog stick down to store her momentum and then wait for the door behind them to re-open. By standing to the left of the pressure-sensitive door at the bottom of the step there, they’ll be able to run to their right and charge up Samus’ Shinespark ability. To get their hands on the fourth Energy Tank in Artaria, players will need to acquire the Speed Booster and then head to the most northwesterly point of the region. Players will find the third Energy Tank in a tunnel shortly after defeating the red Chozo Soldier mini-boss. Players will need to slide through the gap above in order to the game’s first Energy Tank.Īfter acquiring the Morph Ball, players can reach the second Energy Tank by passing through a tunnel near a Save Room. By the time players have found the Screw Attack, however, they’ll be able to increase their maximum health by two and a half tanks, carry an additional 64 missiles, and hold one more Power Bomb than they’d otherwise be able to.Įnergy Tank #1 Energy Tank #2 Energy Tank #3 Energy Tank #4 Missile Tank #1 Missile Tank #2 Missile Tank #3 Missile Tank #4 Missile Tank #5 Missile Tank #6 Missile Tank #7 Missile Tank #8 Missile Tank #9 Missile Tank #10 Missile Tank #11 Missile Tank #12 Missile Tank #13 Missile Tank #14 Missile Tank #15 Missile Tank #16 Missile Tank #17 Missile Tank #18 Missile Tank #19 Missile Tank #20 Missile Tank #21 Missile Tank #22 Missile Tank #23 Missile Tank #24 Power Bomb Tank #1 Energy Tanks
SUPER METROID CEILING ETANK DAMAGE BOOST HOW TO
RELATED: Metroid Dread: How to Beat the Raven Beak Final Boss in ItorashĪrtaria, which is the first region that players will explore in Metroid Dread, contains 29 of these tanks, though not all of them are accessible right away. Hidden throughout Planet ZDR’s various regions are a number of special tanks that can not only increase Samus’ maximum health, but also the number of missiles and Power Bombs that she’s able to carry.
![super metroid ceiling etank damage boost super metroid ceiling etank damage boost](https://metroid.retropixel.net/games/metroid3/item_morph.gif)
Though a lot of focus is placed on the equipment and skills that players can acquire in Metroid Dread, these aren’t the only things worth tracking down.